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Using Games to Enhance Learning and Teaching: A Beginner's Guide

Unknown Author
4.9/5 (26999 ratings)
Description:Using Games to Enhance Learning and Teaching provides educators with easy and practical ways of using games to support student engagement and learning. Despite growing interest in digital game-based learning and teaching, until now most teachers have lacked the resources or technical knowledge to create games that meet their needs. The only realistic option for many has been to use existing games which too often are out of step with curriculum goals, difficult to integrate, and require high-end technology.Using Games to Enhance Learning and Teachingoffers a comprehensive solution, presenting five principles for games that can be embedded into traditional or online learning environments to enhance student engagement and interactivity. Extensive case studies explore specific academic perspectives, and featured insights from professional game designers show how educational games can be designed using readily accessible, low-end technologies, providing an explicit link between theory and practice. Practical in nature, the book has a sound theoretical base that draws from a range of international literature and research.We have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Using Games to Enhance Learning and Teaching: A Beginner's Guide. To get started finding Using Games to Enhance Learning and Teaching: A Beginner's Guide, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
233
Format
PDF, EPUB & Kindle Edition
Publisher
Routledge
Release
2012
ISBN
1280683422

Using Games to Enhance Learning and Teaching: A Beginner's Guide

Unknown Author
4.4/5 (1290744 ratings)
Description: Using Games to Enhance Learning and Teaching provides educators with easy and practical ways of using games to support student engagement and learning. Despite growing interest in digital game-based learning and teaching, until now most teachers have lacked the resources or technical knowledge to create games that meet their needs. The only realistic option for many has been to use existing games which too often are out of step with curriculum goals, difficult to integrate, and require high-end technology.Using Games to Enhance Learning and Teachingoffers a comprehensive solution, presenting five principles for games that can be embedded into traditional or online learning environments to enhance student engagement and interactivity. Extensive case studies explore specific academic perspectives, and featured insights from professional game designers show how educational games can be designed using readily accessible, low-end technologies, providing an explicit link between theory and practice. Practical in nature, the book has a sound theoretical base that draws from a range of international literature and research.We have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Using Games to Enhance Learning and Teaching: A Beginner's Guide. To get started finding Using Games to Enhance Learning and Teaching: A Beginner's Guide, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
233
Format
PDF, EPUB & Kindle Edition
Publisher
Routledge
Release
2012
ISBN
1280683422
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