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Evaluating User Experience in Games: Concepts and Methods

Regina Bernhaupt
4.9/5 (22721 ratings)
Description:User Experience has become a major research area in human-computer interaction. The area of game design and development has been focusing on user experience evaluation for the last 20 years, although a clear definition of user experience is still to be established.The contributors to this volume explore concepts that enhance the overall user experience in games such as fun, playability, flow, immersion and many others. Presenting an overview of current practice from academia and industry in game development, the book shows a variety of methods that can be used to evaluate user experience in games, not only during game-play but also before and after the game play.Evaluating User Experiences in Games:Presents a broad range of user experience evaluation methods and concepts;Provides insights on when to apply the various user experience evaluation methods in the development cycle and shows how methods can be also applied to a more general HCI context;Includes new research on evaluating user experience during game play and after; and social play;Describes new evaluation methods;Details methods that are also applicable for exertion games or tabletop games.This comprehensive book will be welcomed by researchers and practitioners in the field.We have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Evaluating User Experience in Games: Concepts and Methods. To get started finding Evaluating User Experience in Games: Concepts and Methods, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
Format
PDF, EPUB & Kindle Edition
Publisher
Release
ISBN
1848829671

Evaluating User Experience in Games: Concepts and Methods

Regina Bernhaupt
4.4/5 (1290744 ratings)
Description: User Experience has become a major research area in human-computer interaction. The area of game design and development has been focusing on user experience evaluation for the last 20 years, although a clear definition of user experience is still to be established.The contributors to this volume explore concepts that enhance the overall user experience in games such as fun, playability, flow, immersion and many others. Presenting an overview of current practice from academia and industry in game development, the book shows a variety of methods that can be used to evaluate user experience in games, not only during game-play but also before and after the game play.Evaluating User Experiences in Games:Presents a broad range of user experience evaluation methods and concepts;Provides insights on when to apply the various user experience evaluation methods in the development cycle and shows how methods can be also applied to a more general HCI context;Includes new research on evaluating user experience during game play and after; and social play;Describes new evaluation methods;Details methods that are also applicable for exertion games or tabletop games.This comprehensive book will be welcomed by researchers and practitioners in the field.We have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Evaluating User Experience in Games: Concepts and Methods. To get started finding Evaluating User Experience in Games: Concepts and Methods, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
Format
PDF, EPUB & Kindle Edition
Publisher
Release
ISBN
1848829671

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